ScriptableFactoryMonitor
Runtime component that provides inspector access to a factory's state.
Definition
Namespace: Paragon.Core.ScriptableFactory
Assembly: Paragon.dll
[HideMonoScript]
public class ScriptableFactoryMonitor : MonoBehaviourInheritance: MonoBehaviour → ScriptableFactoryMonitor
Remarks
ScriptableFactoryMonitor is automatically added to factory GameObjects at runtime by ScriptableFactoryManager. It provides a way to inspect factory state in the Unity Editor during play mode.
Properties
Property
Type
Description
Factory
ScriptableFactory
The monitored factory
Static Methods
Initialize()
Creates and attaches a monitor to a factory's GameObject.
See Also
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