Paragon
Paragon is a modular Unity framework providing core systems for game development.
Core
Low-level systems and abstractions used across all projects.
Action System — Async action execution and sequencing
Scriptable Factory — ScriptableObject-based spawning and pooling
Network — Multiplayer networking abstraction layer
Objects — Base classes, interfaces, and singletons
Input System — Reflection-based input binding
Synchronization Context — Unity main thread scheduling
Editor
Editor tooling and utilities (coming soon).
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