Editor
Editor-time tooling, utilities, and extensions for the Paragon framework. This assembly provides custom inspectors, menu items, build automation, property drawer infrastructure, UI toolkit helpers, and low-level editor injection systems.
Architecture
Subsystems
Custom attributes for drawer configuration and UXML template binding
Build automation and platform-specific build pipeline
DrawGUI
IMGUI drawing utilities
Elements
UI Toolkit custom elements
Extensions
Editor extension methods
LowLevel
Low-level editor injection (OnGUI injection, etc.)
ModuleManager
Editor module management
Objects
Editor object base classes
ParagonSettings
Editor preferences and settings
ScriptTemplates
Script template management
EditorPlayModeSync
Play mode synchronization
OpenSceneToolbar
Scene switching toolbar
SceneGameView
Scene/Game view utilities
ThirdPartyPackageManager
Third-party package management
Utility
Editor utility helpers
Root Classes
Displays a branded banner in the Unity Editor status bar
Top-level menu items under the Paragon menu
Builds and caches type inheritance hierarchies using TypeCache
Assembly
Assembly Definition: Paragon.Editor.asmdef Namespace Root: Paragon.Editor
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