Editor utility classes that enhance Unity Editor workflows. These are internal, auto-initializing utilities that hook into editor events and the player loop to provide quality-of-life improvements.
EditorGameFocus
Escape key returns focus from Game View to the last editor window
SelectionBasePicker
Scene View clicks auto-select the topmost [SelectionBase] parent
[SelectionBase]
Paragon Editor Overview — root editor module
SceneGameView — related Game View feature
Last updated 1 month ago