SceneGameView
Overlays the Game View camera onto the Scene View during Play Mode, allowing developers to see the game camera perspective directly in the Scene window. Controlled via a toggle button injected into the Scene View's "View Options" toolbar.
Architecture
Data Flow
Key Concepts
Play Mode only: The toggle is disabled in Edit Mode and auto-disables when exiting Play Mode
Camera sync: Every Scene View repaint copies the game camera's transform, projection, and clip planes to the Scene View
Canvas support: If a
Canvasis found, it's switched toScreenSpaceCameramode and attached to the Scene View cameraSettings preservation: Original Scene View camera settings are stored on enable and fully restored on disable
Toolbar injection: The toggle is injected into the Scene View's "View Options"
OverlayToolbarvialastActiveSceneViewChanged
Classes
Static coordinator — enables/disables the feature and manages toggle injection
Camera synchronization — syncs game camera to Scene View each frame
UI toggle button in the Scene View's View Options toolbar
See Also
Paragon Editor Overview — root editor module
EditorGameFocus — related Game View focus management
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