OpenSceneMode
Specifies how a scene should be opened in the Unity Editor.
Definition
Namespace: Paragon.Core.SceneManagement.Editor
Assembly: Paragon.Editor.dll
public enum OpenSceneModeValues
Value
Description
SINGLE
Closes all current scenes before opening the new one
ADDITIVE
Opens the scene alongside currently open scenes
Remarks
This enum wraps Unity's UnityEditor.SceneManagement.OpenSceneMode with uppercase naming.
See Also
LoadSceneMode — Runtime equivalent
Last updated
Was this helpful?