Interfaces defining the contract for objects managed by the Scriptable Factory system.
IFactorable
Base contract for all factorable objects — lifecycle hooks, spawn state, and self-despawn
IFactorable<TData>
Generic extension adding data initialization for data-driven factory variants
Factorable Object — subsystem overview with base class selection guide
FactorableBehaviour — MonoBehaviour implementation
FactorableObject — plain C# object implementation
FactorableScriptableObject — ScriptableObject implementation
Last updated 1 month ago